Heavyweight scaling frameworks are increasing their market share, but they don’t always deliver what they promise.
Inspired by Luca's Agile at Scale Generative Principles, this game addresses today's needs for teams and organisations to be able to accommodate scaling concerns in a generative way so that people can continue to do their best work and reduce the friction of more heavyweight approaches to scaling.
Alternatives to push-based, deterministic models of planning
How to coordinate across multiple levels of initiatives and upstream and downstream workflows
How to incrementally disaggregate unrelated product concerns
How to accommodate various delivery approaches (e.g., Scrum, flow-based) without requiring them to standardise to one approach